They round the corner, finding the end of the hallways is a loop. At the rear of this loop is a stairwell, covered by a shimmering transparent wall. Swag touches the forcefield and disappears. He is replaced by Yens, who cannot speak and whose neck has a red ring indentation. The swap has disabled the forcefield and the party descends the stairs. In the next hallway, there are two small doors, one on each side, and one large ornate set of double doors at the end with red or green flames painted on either side. There are 2 round indentations in these doors, presumably a place to insert an orb of some sort. But the heroes have no such orbs. They decide they must investigate the rooms, to see if they can find the necessary orbs.
Encounter:
2 Guard Drakes
They retrieve the green orb from the pedestal that had been guarded by the drakes in the first room.
Encounter:
Rage Drake
Spiretop Drake
They retrieve the red orb from the pedestal in the next room.
Rick puts the orbs into the door with the flames painted on it. The red with the red flame side, the green with the green flame side. He then turns each and the doors open to reveal a large circular room. The ceiling can’t be seen, nor can the walls – there is only darkness toward every edge, giving a feeling of enormity to the room. The only things visible are large columns, a throne with a sitting man, and Swag, chained to a column next to the throne.
“Welcome, welcome. I was wondering how long it would take you to make it down here. You must be wondering who I am. My name is Alistair and I am one of Galbatorix’s Forsworn. I see that at least 2 of you fell prey to my traps. And how are we feeling after our little bit of freedom there, wizard? Still can’t talk can you? Good. But enough small talk.”
Encounter:
Alistair
Alistair swings a spiked chain, reaching to hit all of the party just by standing up from his throne. It is a rough battle, but the heroes emerge victorious.
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