Fowlspawn Fiesta

From the passageway ahead comes the sound of distant combat. The clash of weapons rings out over shrieks, some in Goblin, others in a guttural tongue.

This huge chamber appears to have once been a barracks. Bones and debris are scattered across the floor, as are the rotted remains of what might once have been furnishings and weapons. Rotted purple draperies hang at intervals, some of them obscuring a number of stone benches. In the center of this chamber, a group of ghostly goblins engages in melee with a trio of hideously deformed creatures that have four arms and two mouths on their goblin-like bodies.

Bands of rusted iron seal these stone double doors. The massive mummified corpse of a creature that looks like a flayed ape with huge hands stands before the doors. A dusty spear is rammed through the corpse and into the crack between the doors.

Encounter 18: Barracks Brawl
Goblin Ghost Boss
2 Goblin Phantoms
3 Dolgrim Warriors

Alain steps into the room and surveys the battle. He critically succeeds in being stealthy and is unnoticed by the goblins and dolgrims. He lines up his target, the warrior in the middle, and shoots a faming crossbow bolt at him. The fire explodes on contact, setting the surrounding creatures aflame. Five creatures die screaming and burning in Alain’s flameburst of doom. The room now has one goblin and a bunch of flaming piles of ghost. Rick steps up next with his bow, still catching the remaining goblin by surprise, and misses. With the help of the team, the last goblin is defeated.

Some of the wealth of the warriors and explorers who died here over the centuries is scattered about the room. A search reveals a bone battle horn filigreed with gold hanging on the wall, and a broken game case and board on the floor. Scattered around the board are 20 bloodstone playing pieces and some gold.

The spear in the western door appears aged until it is pulled out of the door and the dust falls from it, whereupon it gleams with a dark hue. It is a +2 vicious spear.

They exit the area to the north. The cavern ahead is bisected by a rubble-strewn bluff. From beyond the downslope comes the flicker of torchlight and the echo of harsh voices.

Below the slope, the cavern opens northeast to a narrow fault passage and northwest to a set of open double doors. Prowling the darkness ahead are two deformed creatures like those you encountered earlier. With them is an enormous hulking foulspawn, its flesh glistening pink as though its skin has been flayed away.

Encounter 19: Foulspawn Scouts
Dolgaunt
3 Dolgrim Warriors
Dolgarr Berserker

After some ranged attacks from her teammates, Sariel jumps down the hill, somersaults in the air, and lands perfectly. Everyone stops and watches her with awe, then gets back to fighting each other. The berserker hurls Sabraxa at Rick, knocking him down and crushing him with the dragon. The Dolgaunt keeps grabbing the players and holding them with his tentacles with suction cups of doom.

Finally they break free and defeat the monsters. They exit the room to the east into a long skinny passageway.

Encounter:
Foulspawn Berserker
Foulspawn Seer

They lure the monsters back into the main room, attacking at range when possible. It is a long and arduous battle, with Gennal healing people so much that eventually they’re overflowing with health and practically barfing rainbows. Gennal also casts consecrated ground and puts it under the foulspawn. It follows them as they move like a holy hoover of death. With all of that, they defeat the foulspawn and rest in the lockable chamber for the night.

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